Home Euro D&D Minis UK Warmachine UK Flames of War Contact Venue Forums  
 
 
European D&D Miniatures Championship
Sat 29th. & Sun 30th. April
Sponsored By: Fan Boy 3
  www.wizards.com www.fanboy3.comwww.fanboy3.com  
Registration

Dungeons & Dragons Miniatures Tournaments

 
 
"DRUMS... DRUMS IN THE DEEEEP!!"
 
Points:
European Championship (Constructed) - 200 pts; European Championship (Epic-Constructed) - 500 pts; European Championship (Sealed) - 200pts; Atlantic Champions Cup.  
Player Requirements:

Each player must have the following items to participate: · A battle grid · One assembly and three feature terrain tiles · A 20-sided die (d20). Dice must not be especially large or small. Players may not use Spindown™ dice or any dice that have all of the high numbers in a cluster together. · Tokens or pen and paper for tracking damage, victory points, and other effects · Models and corresponding stat cards (for constructed events)

 
Registration Fee:
Day Pass - £15; Weekend Pass - £20.  
Prize Support:

Crystal, Gold, Silver & Red Dragons along with International Prizes.

 
Painting, Modelling, Proxies and Conversions:

Authorized Models and Battlemaps
All Dungeons & Dragons Miniatures released by Wizards of the Coast, Inc. are legal for tournament play. Players must have the official stat card for each miniature in their warband. Players using multiples of the same miniature need only one copy of the official stat card for those models, but still must provide a clear method for players to readily know the status of each individual model. Players must make their stat cards available to opponents or tournament officials upon request. Specific Wizards of the Coast® CHAINMAIL™ models may be used in lieu of the Dungeons & Dragons Miniatures models; refer to the CHAINMAIL Equivalency list, available at www.wizards.com/default.asp?x=dnd/mit/20040414cmharbinger. Players must have a printed copy of the stat card from the Wizards of the Coast website or that model's official Dungeons & Dragons Miniatures stat card.
Conversions
Conversions (customization of models) are allowed in Dungeons & Dragons Miniatures DCI-sanctioned tournaments, but must adhere to the following rules: · The base model (the model being converted) must be a Dungeons & Dragons Miniatures model. · Base models must remain easily identifiable. A player must be able to tell what each model is on first glance at the battlefield. · Additional equipment (including weaponry) may not be added to a model if that equipment is not represented on the model's stat card. For example, a player may not add a crossbow to a model that doesn't have a ranged attack. Only the following Dungeons & Dragons Miniatures Battlemaps released by Wizards of the Coast, Inc. are legal for tournament play: Limited and Contructed: War Drums Starter Set Maps: Field of Ruin, Dragon Shrine, Teleport Temple, Broken Demongate*. Fantastic Locations 1: Drow Enclave, Fane of Lolth, Mithral Mines, Tomb of Queen Peregrine. Fantastic Locations 2: Hellspike, Magma Keep, Mushroom Cavern. Dragon Magazine: Drow Outpost Epic: War Drums Starter Set Maps: Field of Ruin, Teleport Temple. Fantastic Locations 1: Tomb of Queen Peregrine. Fantastic Locations 2: Hellspike. · Only the errata version is legal. This was available through the D&D Campaigns kits (March and April 2006) and at the D&D Miniatures War Drums release events. A printable version is also available online at the D&D Miniatures website at www.wizards.com All DDM maps produced by Wizards of the Coast are legal as soon as the maps go on general sale. This may include maps not on the above list. Note: DDM no longer uses terrain tiles for sanctioned events unless it is a Wizards of the Coast run special event.

New Releases Dungeons & Dragons Miniatures are allowed in all DCI-sanctioned tournaments as soon as they are published in a set. Prerelease and promotional miniatures are not allowed in sanctioned play unless they are a part of a set that has been released. Exception: Prerelease miniatures can be used ONLY in the prerelease they are given out at and only if there are enough that all entrants received the miniature as part of the entry product.

 
Army Lists & Composition:

Warband Registration
Players must register their warband, recording all models and the Battlemap used in the warband, before the start of the first tournament round. Players may not change their warband or choice of Battlemap during the tournament.

Warband Construction When creating Constructed warbands, players must follow the faction rules as described in the DUNGEONS & DRAGONS Miniatures Game Rules. Additionally, Constructed warbands: · may not contain more points than the limit specified by the format category (they may contain less) · may not contain more than eight models except as specified by special abilities such as Minions · may not contain huge models · may not contain a model that costs more than 70 points in 100-point tournaments or more than 140 points in 200-point tournaments · may not contain any Epic versions of models or their stats. These are only usable in Epic tournaments. The following miniature is banned in all constructed tournaments: · Drider Sorcerer (Giants of Legend)

 
Format and Rounds:

Swiss Format:
Match Structure
Dungeons & Dragons Miniatures matches consist of one game per match. Match results are reported to the DCI in order to include them in the worldwide ratings.
Match Time Limits
Sixty minutes are recommended for each tournament round of Dungeons & Dragons Miniatures tournaments.

 
Scoring:

Tournament Play Procedures
Players must follow these procedures and etiquette during play:
Start Location: When counting out movement for a miniature, players should leave the miniature in its starting place until its final position is chosen. Alternately, players may mark the starting location of a miniature with a token.
Model Activation: Players must track which models have been activated in one of three ways: 1. Turn the stat card of each activated model 90 degrees. 2. Place a token or bead on stats cards of models that have activated. 3. Turn the miniature of a model that has activated to face the opposite direction.
Damage Counters and Effects:
Damage and effects must be clearly tracked on the stat card, the model, or on paper during the match. Players may use damage counters or dice (they must be distinct from other types of counters or dice used in the game), pen and paper, or mark directly on the stat card itself to keep track of these effects. Destroyed Creatures:
Destroyed creatures and their stat cards should be set aside from the play area.
End-of-Match Procedure
A match ends when · a player meets the scenario's victory condition, · no creature takes damage and no player makes an attack roll or saving throw for 10 complete game rounds, or · the tournament round time runs out. If the tournament round time runs out during a game round, play continues until a player meets the scenario's victory condition, or the end of that game round (whichever happens first).
Victory conditions are only checked at the end of each creature's activation or at the end of each round. If neither player meets a victory condition before the end of the match, the following tiebreakers are used to determine a winner: 1. The player that scored the most victory points is the winner. 2. If each player has scored the same number of victory points, the player who controls the model closest to the center of the battle grid is the winner. 3. If more than one model is equally close to the center, the player that controls the highest-costed model closest to the center is the winner. If players are still tied at the end of all checks then tell the players to play one more round applying the above after each model's activation. If there is no winner at the end of the additional round then both players will be given a draw (double match loss).
Draws
Both parties are given ZERO (0) points. DCI reporter has no function for reporting a draw. Draws area recorded as a double match loss.

 
Head Judge:
Brian Mackey  
Judging & Sportsmanship:

Stat Card Interpretations Stat cards are interpreted using the official DUNGEONS & DRAGONS Miniatures Game Rules and Official Errata. Errata can be found at www.wizards.com/default.asp?x=dnd/mini/tournaments

If a discrepancy exists between the English version and a non-English version of this document, tournament participants must refer to the English version to settle disputes concerning floor rule interpretations.

DCI Penalties apply.

 
Scenarios and Setup:

Pregame Procedures and Who Plays First
Before play begins, players determine who will play first as described in the Dungeons & Dragons Miniatures skirmish rules. This may be done any time during the pre-game procedure. 1. The player who won Battlemap initiative chooses which of the two maps is used. 2. The winner of setup initiative isn't required to set up first; the winner chooses who sets up first. 3. The player who chooses start areas then sets up their warband in their start area(s). 4. The next player sets up his or her warband in their start area(s).

 
Schedule
Sat 7.00 am - 8.45 am Registration  
Sat 9.00 am - 12.30 am 200 pts. Const. Event (Rounds 1-3)  
Sat 12.30 pm - 1.30 pm Lunch Break  
Sat 1.30 pm - 2.00 pm Seminar  
Sat 2.00 pm - 8.00 pm 200 pts. Const. Event (Rounds 4-8)  
     
Sun 8.00 am - 8.45 am Registration  
Sun 9.00 am - 12.30 pm 500 pts. Const. & 200 pts. Sealed Events (Rounds 1-3 )  
Sun 12.30 pm - 1.30 pm Lunch Break  
Sun 1.30 pm - 5.00 pm 500 pts. Const. & 200 pts. Sealed Events (Rounds 4-6 )  
Sun 6.00 pm - 9.20 pm Atlantic Champions Cup Event (Round 1-3)  
Sun 9.30 pm Prize Giving Ceremony  
     

PLAYER
Country
 
E Pede Belgium  
Wolfrider Belgium  
E Wagemans Belgium  
D Sels Belgium  
B Zelinka Czechia  
B Jindra Czechia  
D Korejtko Czechia  
D Š?astný Czechia  
J Cinger Czechia  
L Dušek Czechia  
O Michalek Czechia  
A Pearse England  
C Pearse England  
A Smith England  
A Howlin England  
D Scott England  
F Cotton England  
J Cutmore England  
J Grover England  
C Grover England  
J McSorley England  
L Smith England  
P Scott England  
R Moore England  
R Wheelhouse England  
S Fowler England  
S Biggs England  
S Lyons England  
M Upton England  
A Savolainen Finland  
A Lusila Finland  
D Sykes Finland  
A Goetzl Germany  
F Fnipper Germany  
L Walters Germany  
M Zimdars Germany  
M Menzel Germany  
R Witte Germany  
B Thiel Germany  
T Frey Germany  
Wolf Germany  
D Reppel Germany  
K Kelterer Germany  
Bernd Germany  
N Nicolaou Greece  
(stratosinger) Italy  
F of Stratosinger Italy  
(Tharos83) Italy  
(Zanaroth) Italy  
Badilen Italy  
Cesare Italy  
H Dragon Italy  
L Colombo Italy  
M Moretto Italy  
M Barni Italy  
Mhir Italy  
P Creel Italy  
Rubos Italy  
superman75 Italy  
B Manwaring Northern Ireland  
J Adcock Northern Ireland  
S Thompson Northern Ireland  
W Boyle Northern Ireland  
P Ajnenkiel Poland  
D Mathieson Scotland  
M Mathieson Scotland  
N Todorovic Serbia  
A Tapia Spain  
J Sanjurjo Spain  
A Friend Spain  
C Attkinson Wales  
J Hackett Wales  
M Saville Wales  
O T Lee Wales  
     
     
     
     
     
     
     
     
 

HomeEuro D&D Minis UK WarmachineUK Flames of WarContact Venue